Wondrous Item, rare (requires attunement by a by a Verdan)

These intricately designed bionic legs are a masterpiece of magical engineering, crafted from a resilient alloy and adorned with subtle glowing runes. They attach at the waist and link to the base of the spinal column of the wearer, enabling seamless control and enhanced mobility.

Abilities:

  • Enhanced Jumping: As a bonus action, you can activate the legs to triple your jump distance for one round. This ability can be used a number of times each day equal to your proficiency bonus. After using this feature, your movement speed is halved for the following round as the legs recharge.

  • Attunement: These legs require attunement by a Verdan. Without attunement, the legs provide no benefits and cannot be used.

  • Repairable: The legs have an AC of 18 and 30 hit points. They can be targeted and damaged separately from the wearer. If reduced to 0 hit points, the legs are rendered inoperative until fully repaired. The legs can be repaired using the mending spell, which restores 1d6 hit points per casting.

Notes: by a Verdan

tsano819

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