Weapon (dagger), unknown rarity

Concealed Blade. +10 to hit, reach 5 feet, 2d6+5 slashing damage. 

Light, Finesse, Versatile.

Quick Disarm. When you hit a creature with this weapon, you can use a bonus action to attempt to disarm the target, forcing it to drop one item of your choice that it's holding. The target must succeed on a DC 18 Strength saving throw or drop the chosen item.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

RealmLord23

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