Weapon (greatsword), very rare (requires attunement by a hour concentrating on the weapon)

This sword was made with an enormous slab of steel that fell from the skies. It has 5 charges that are recovered every day at dawn.

Titanic Blade. This Greatsword is big and heavy, but those who can wield it make it into a weapon to be feared. To be able to use it in a given combat, or until you are disarmed, knocked prone, or let go you must succeed on a DC 22 Strength (Athletics) check first. If you fail, you can expend 2 charges to succeed instead. The blade can not be held for more than 1 minute at any given time due to its sheer weight. Lifting the blade for use requires an action, on a successful attempt you can make one attack as a bonus action.

You have a +2 bonus to attack and damage rolls made with it. Due to its massive size you have a 15 foot reach with this weapon, however attacks made at 5ft are done at disadvantage. Targets hit by it suffer an additional 3d6 slashing damage when hit at its 15ft reach, the momentum carried by this blade is devastating. Additionally, you can expend 1 charge when you hit a creature to knock them prone. This weapon does critical damage when attacking objects or structures.

Stellar Steel. The steel that hails from stars is so dense it distorts gravity around it. As an action you can expend 2 charges to cause the area within 15ft of you to become difficult terrain for 1 minute as gravity condenses around you. A creature flying through this are must make a DC 15 Strength saving throw causing them to fall to the ground on a failure. 

Star Crash. Titan harbors the energy of when it fell from the skies. You can use an action and expend a number of charges to throw it into the air, choosing a point you can see on the ground within 20ft for the impact. Stellar heat and light are released when it crashes and any creature within 10ft of the impact must make a DC 15 Dexterity saving throw or suffer 2d6 radiant damage for each charge expended, taking half as much damage on a success.

If there is a creature in the point that Titan makes impact they suffer an additional 3d6 slashing damage, being knocked prone on a failed Dexterity saving throw. After the sword makes an impact, a DC 25 Strength (Athletics) check is needed to release it from the ground.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Weapon Property: Reach, Damage: Slashing, 15 Foot Reach, hour concentrating on the weapon, Heavy, Two-Handed, Graze

Thirsty_Wizard

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