Staff (quarterstaff), legendary (requires attunement)

Once a day you can summon 2 elementals of any type. (CR5).

Once both summons are in combat, you can use a bonus action to switch between them or switch both elementals position. you can do this 3 times a long rest. Your summons are immune to any spell effects and damage you deal. 

once a day you can move a landmass of 5000ft by 5000ft  for an hour.  

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
8/31/2024 7:26:06 AM
0
1
3
Coming Soon
8/31/2024 10:51:21 AM
0
1
--
Coming Soon
maestro_bob

Comments

Posts Quoted:
Reply
Clear All Quotes