Wondrous Item, artifact (requires attunement by a Attune for 1 hr )

Can only be attuned to a warforged. Warforged must be in heavy plating to activate. All the magical energy of the warforged is being focused on a single point, a beam of brilliant light flashes out from its hand in a 5-foot-wide, 60-foot-long line leaving a shallow divot in the ground where even the dirt and stone were melted away. After the dust settles, you can see two tracts in front of the warforged, it looks like it was pushed back about 15ft by the force of the blast. Too weak to move, the warforged must immediately rest for 1hr before it can operate again. 

Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8+AC radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this attack. Undead and oozes have disadvantage on this saving throw. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

Notes: Attune for 1 hr

GeekFestCoe

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