You have a +3 bonus to attack and damage rolls made with this magic weapon. When you hit with an attack using this magic dagger, the target takes an extra 2d4 cold damage.
When you attack a creature and roll a 20 on the attack roll, the target of the attack must make a Strength saving throw (DC 16) or be covered in frost and become restrained for 1 minute. The target can repeat the saving throw at the end of each of their turns to end the effect.
In addition, while you hold the blade, you have resistance to fire damage and you have immunity to cold damage.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Cold, Resistance: Fire, Immunity: Cold, Bonus: Magic, Restrained, Damage, Combat, Warding, Finesse, Light, Thrown, Nick
Previous Versions
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9/13/2024 7:02:11 PM
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