Wondrous Item, uncommon (requires attunement by a Attune via a long rest.)

Once per long rest, the wearer may speak the command word as a reaction. The spikes from the helmet sprout from every inch of the wearer's other armor. Any creature that hits the wearer with a melee attack before the start of its next turn takes [roll]1d6+2[/roll] piercing damage from contact with the spikes.

Notes: Attune via a long rest.

ANewScrub