Staff (quarterstaff), rare (requires attunement)

"Not may folk like getting smacked around by this old thing"

On a 10 or higher the target becomes frightened. The creature losses the frightened condition if damaged by another player's weapon or spell.

An attack on a creature that has broken free of the fear must roll higher than an 18 to frighten the creature again

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

cantmistakyifnoawaky

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