This black-bladed longsword is wrapped in black thorns. The edge gleams with a green light, and the blade itself is studded with small red gemstones. This is a +3 longsword that deals additional poison damage and fire damage. This is also a bloodlust blade.
You can add your Constitution modifier (minimum of +1) to the damage rolls of attacks made with this weapon.
Invoking the Rune. When you target a creature with an attack using this weapon, you can invoke the sword’s rune, causing it to flare with crimson light and infusing your attack with bloodthirsty precision. You then spend and roll one of your unspent Hit Dice and add the number rolled to the attack roll. You can choose to invoke the rune after rolling the d20.
If this attack hits, you can also spend and roll any number of your unspent Hit Dice and add the total rolled to the weapon’s damage.
Once the rune has been invoked, it can’t be invoked again until the next dawn.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Poison, Damage: Fire, Bonus: Melee Weapon Attacks, Damage: Melee Weapon Attacks, Weapon Property: Versatile, Immunity: Poison, Immunity: Poisoned, short rest, Damage, Combat, Versatile, Sap
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