Weapon (longsword), legendary (requires attunement by a Meditate and Connect with the Fallen Soul's of the Ashened.)

You gain a +4 bonus to attack and damage rolls made with this magic weapon.

The sword has 9 charges, one for each full generation of the Royal Family. If you roll a hit of 20 or more (does not have to be a Natural roll) against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property. When a creature's life is absorbed into the blade, the user gains 10 temporary Hit Points.

Every Long Rest you gain 1 charge back.

This weapon uses Soul magic. Thrust this weapon into the ground and you will transform into The Hero of The Ashened.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Meditate and Connect with the Fallen Soul's of the Ashened., Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

SoraYuuki

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