Weapon (greatsword), rare (requires attunement by a Regular attunement)

This massive greatsword is eternally rimmed with frost and etched with runes of ancient storm magic. Its chilling power surges when wielded, cutting down foes with the icy grip of winter. 

Frostbite: As an action, you can imbue the blade with icy energy. For 1 minute, the sword deals an extra [roll]1d6[/roll] cold damage with every hit. You cannot use this ability again until the next day. 

Harrowing Presence: When a creature hits you with a melee attack, you can use your reaction to force the attacker to make a Wisdom saving throw against your spell save DC. On a failed save, the attacker is frightened of you until the end of their next turn. You can use this feature a number of times equal to your proficiency bonus, and you regain all uses after a long rest.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Regular attunement, Heavy, Two-Handed, Graze

FullmetalAlfie

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