Love the flamethrower? Then this is a pyromaniac's dream! This semi auto shotgun fires dragon breath rounds, dealing Fire damage and applying Radiant damage over time. This weapon has a unique oil magazine, holding 200 oil. Deals 6d6 damage per shot. On a 17-20 roll, the enemy is lit on fire, and takes 15 Radiant damage a turn for 4 turns. This effect can be reapplied. This weapon cannot be resupplied by normal means, but oil can be scavenged to reload it.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Range, Two-Handed, Ammunition (Firearms), Reload, Push
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