Weapon (light hammer), artifact
  • Damage: 1d4
  • Damage Type: Bludgeoning
  • Properties: Light, Thrown
  • Range: 20/60

This hammer deals double damage to structures and constructs but no damage to other creatures. All damage dealt by this hammer is converted into healing.

Proficiency with a Light Hammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Light, Thrown, Nick

Killypad

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