Weapon (dagger), legendary (requires attunement by a It is required that the wielder of such an overpowered weapon must be of the clown lineage. )

You have a +3 bonus to attack and damage rolls made with this magic weapon. This weapon also allows the wielder to recall the dagger if they know where it is. If anyone who isn't a clown hold it, they take 2 hit points of burning damage for every turn that they wield it. It is said that the only reason clowns can wield this cursed weapon is that their heart is so cold that the temperature is the only bit of warmth they feel inside. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, It is required that the wielder of such an overpowered weapon must be of the clown lineage. , Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Wip1t

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