Weapon (musket), rare (requires attunement by a by a spellcaster)

This musket engraved with magical runes was made by a witch who thought guns were cool. This weapon can be used as a spellcasting focus. It grants a +1 bonus to your attack and damage rolls, spell attack bonus, and spell save DC.

This weapon has 8 charges. You can cast hex (1 charge), and bestow curse (3 charges), and fly (3 charges) with this weapon using your own spell attack bonus and spell save dc. This weapon regain 1d6+2 charges daily at dawn.

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Spell Attacks, Bonus: Spell Save DC, Bonus: Magic, by a spellcaster, Loading, Range, Two-Handed, Ammunition (Firearms), Slow

Woopsallberries

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