Thirst is a golden +3 scimitar that turns whatever the edge cuts into sand. No blood will ever touch the blade.
Swift. While wielding this weapon, your walking speed increases by 20ft, you may make one extra attack when using this weapon for the attack action, and making an opportunity attack does not use your reaction. You may dash as a bonus action on your turn.
Deadly. While wielding this weapon, your critical range is increased by 2. On a critical hit, the sword drains the moisture from the target, inflicting 1 points of exhaustion and restoring 1 points of exhaustion to the wielder. This effect does not trigger when attacking creatures that are immune to exhaustion.
Cursed. While attuned to this weapon all food and drink that passes your lips turn to sand, every morning, the wielder suffers 1 point of exhaustion which cannot be recovered through normal rest.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Bonus: Speed, Bonus: Extra Attacks, Damage, Combat, Finesse, Light, Nick
Comments