Weapon (whip), very rare (requires attunement by a 6 uses of the whip or 2 long rests with practice.)

Wreath whip: An elegantly white leather whip that has a thin jagged edge of what looks to be a wreath all leading to a narrow sharpened piece of obsidian held on by a strange animal hide.

straight line range 15ft diagonal 10ft. 

You have a +3 bonus to attack and damage rolls made with this magic weapon.

When struck/wrapped up by the wreath of the whip target must succeed a dc 12 constitution saving throw. upon a failed save you will feel a itching turned to burning sensation where the wound was made. this sensation gives disadvantage on saving throws. (Poison Damage)

 

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, 6 uses of the whip or 2 long rests with practice., Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

Tschunko