While holding this magic weapon, as and action, you can cast the Absorb Elements spell three times per Long Rest. The sword also does +2 magical damage, and burns when unsheathed with a bright flame. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 1d8 Fire damage on a hit. The flames last until you drop, stow, or sheathe the weapon.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Fire, Damage, Combat, Versatile, Sap
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