will casue 1d8 per shot only be able to shoot out twice per turn to reload will require 1 ammunition per barrel wil take 1 action to load the gun
if added magical ammunition will casue to use 1 charge per ammunition will cause 1d6 per of the magical ammunition effects
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Damage, Combat, enchantment, Range, Two-Handed, Ammunition (Firearms), Reload, Push
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