Armor (leather), very rare (requires attunement by a rogue)

The Thieves' Leathers are a masterfully crafted set of magical armor tailored for rogues, spies, and infiltrators. This supple leather armor is dyed a deep, muted black with faint blue undertones that seem to shift subtly in dim light, allowing the wearer to blend seamlessly into the shadows. The armor is lightweight and flexible, offering maximum freedom of movement while providing moderate protection. Intricate runes etched into the seams pulse faintly when the wearer calls upon the armor's magical properties.

Designed to enhance the abilities of its wearer, the Thieves' Leathers are imbued with enchantments that sharpen senses, improve dexterity, and grant uncanny precision in the rogue’s craft. This armor is not only a symbol of a rogue’s skill but a tool that enables them to perform their duties with unparalleled efficiency.

Properties of Thieves' Leathers

Enhanced Dexterity

  • While wearing this armor, you gain a +2 bonus to your Dexterity score, up to a maximum of 22.
  • This bonus applies even if your Dexterity score is already at its cap, representing the magical precision the armor grants.

Unrestricted Movement

  • The armor imposes no disadvantage on Stealth checks, and you can move freely in it as though wearing no armor.
  • Your base walking speed increases by 10 feet, allowing you to outmaneuver foes or escape dangerous situations more easily.

Skill Enhancements

While wearing the Thieves' Leathers, you gain the following benefits:

  1. Stealth Mastery:
    • You have advantage on Dexterity (Stealth) checks.
    • Once per long rest, you can activate the armor to become invisible for up to 1 minute, or until you attack or cast a spell.
  2. Keen Senses:
    • You have advantage on Wisdom (Perception) checks to detect hidden objects, traps, or creatures.
    • The armor grants darkvision out to 60 feet, or increases your existing darkvision range by 30 feet.
  3. Sleight of Hand Precision:
    • You have advantage on Dexterity (Sleight of Hand) checks.
    • You can use an action to magically enhance your touch, automatically succeeding on checks to disable mundane locks or traps.
  4. Investigator’s Insight:
    • You have advantage on Intelligence (Investigation) checks when searching for hidden compartments, clues, or weaknesses in structures.
    • When investigating magical traps or glyphs, you can cast Detect Magic as a ritual while wearing the armor.

Evasion Cloak

The Thieves' Leathers grant additional defensive properties:

  • If you fail a Dexterity saving throw, you can use your reaction to reroll it. Once used, this ability recharges after a short or long rest.
  • You can cast Feather Fall once per day without expending a spell slot.

Shadow Step

The armor allows the wearer to slip between shadows:

  • As a bonus action, you can teleport up to 30 feet to an unoccupied space you can see that is in dim light or darkness. You can use this ability a number of times equal to your proficiency bonus per long rest.

Resilient Protection

While providing enhanced mobility, the armor also offers reasonable protection:

  • AC: 14 + your Dexterity modifier.
  • The armor grants resistance to nonmagical bludgeoning, piercing, and slashing damage.

Additional Features

  1. Silent Strides:
    The armor muffles your movements, suppressing any noise you make while walking, running, or climbing.
  2. Aura of Focus:
    While wearing the armor, you are immune to effects that impose disadvantage on Dexterity or Intelligence-based skill checks.
  3. Adaptive Fit:
    The armor magically adjusts to fit its wearer perfectly, ensuring maximum comfort and freedom of movement.

Rarity

Very Rare (requires attunement by a rogue)

Lore

The Thieves' Leathers were originally crafted by a guild of legendary rogues, who sought to create the perfect armor for infiltration and subterfuge. Using rare materials imbued with shadow magic and precise enchantments, they succeeded in creating a masterpiece. Each set of Thieves' Leathers is unique, and it is said that the armor bonds to its wearer, subtly adapting to their movements and needs.

Over centuries, these leathers have become a symbol of elite status among rogues, with tales of their wearers infiltrating the most fortified castles and walking unseen through armies of guards. Those who don the armor are often whispered about in legends, their exploits attributed to a blend of skill, cunning, and the armor’s supernatural aid.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Bonus: Dexterity Score, Bonus: Speed (Walking), Advantage: Stealth, Advantage: Perception, Sense: Darkvision, Advantage: Sleight of Hand, Advantage: Investigation, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, rogue, Buff, Combat

Item Tags: Buff Combat

TheGrimFrogger

Comments

Posts Quoted:
Reply
Clear All Quotes