Armor (padded), artifact (requires attunement)

Crafted by Yodle Tenderloin using the remains of his fallen enemies throughout the Northern Wastes of Krynn.

Suit is custom fit to Yodle Tenderloin, will require attunement, and is unlikely to fit any other creature without modification.

Chitin plates reinforce a padded spider leather armor suit. Sewn into the back of the armor, additional sections of Plesiosaurus hide will stretch taught when the arms are spread wide, allowing for a controlled descent. Gauntlets and Greaves included in the suit have Dragonnel wing webbing between the digits that assist in the wearer's ability to Glide and Swim. The palms of the Gauntlets are covered in scales of a Dragonnel.

 

Grants:

Grants a single use of Absorb Elements, cast at the 1st level, per long rest

Grants a passive Swim speed equal to the user's walk speed 

Grants a passive ability to Glide. Subtract 100 feet from fall damage. For every 1 foot you descend, you may move up to 2 feet horizontally.

Padded armor consists of quilted layers of cloth and batting.

Notes: Bonus: Armor Class, Casting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage Range: Self Duration: 1 round The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends. , Combat, Warding, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
1/5/2025 11:31:49 PM
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1.0
Coming Soon

Item Tags: Combat Warding

IBZcrusher40982

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