Weapon (dagger), uncommon

A magic dagger +1 made of the glowing blue crytal common in z'Leth. once per dfay when wielding this dagger, as an action you heal 1d8+1 hp as if you cast cure wound on yourself. doing so make the dagger non-,magical until after you take a long rest.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Healing, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Healing Damage Combat

Master_Lems_

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