Weapon (longsword), rare (requires attunement by a One long rest with weapon equipped.)

You have a +1 bonus to attack and damage rolls made with this magic weapon. This sword is infused with humming dark magic. The blade is almost clear in the moonlight, opaque white during the day, resembling more of an ice shard than a blade made by man. The hilt is made of the mystery metal we have encountered. Norse runes adorn it as well.

If the creature wielding the weapon is not undead, they must make a DC 13 CON saving throw when making an attack. On a failed save, the creature takes 1d4 necrotic damage.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Necrotic, One long rest with weapon equipped., Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

cwolfed20

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