Weapon (scimitar), very rare

Spinning Slash. You can slash all around you, damaging everyone adjacent to you. You can use this feature once per short rest.

Arcane Wielder. Instead of your Strength/Dexterity Modifier, you may use your Intelligence Modifier for attack and damage rolls made with this weapon.

Infused Magic. You deal +1d4+INT Force damage when you hit a target with this weapon. Furthermore, you can choose which die deal Force damage and which deal Slashing damage.

Nebula. As an Action, imbue this weapon with magic to send forth a dark cloud of stars that lingers briefly before exploding. Each enemy in a radius of 20x10ft in front of you has to make a Dexterity Saving Throw. If they fail they take 4d6 Force damage. They take half the damage if they pass the Saving Throw. You can use this feature once per short rest.

You have a +2 bonus to attack and damage rolls made with this weapon.

 

Sword fashioned from a delicate wing, suffused with the magic of
the stars.
Crafted from a relic of the Naturalborn of the Void who is said to
have assailed the Eternal City.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Nick

Chupa_cu

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