You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
The blade deals an additional 1d6 poison damage on a successful attack.
On a successful hit, sharp necrotic tacks spray out in a random pattern, causing and additional 1d8 necrotic damage. The presence of necrosis is not detectable after 1 minute
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Poison, Damage: Necrotic, Finesse, Light, Thrown, Nick
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