This thin, silver staff, with an old spherical end, radiates wild magic. It's unpredictable nature ensures a surprise with every hit, and whomever created must have loved golf. This +1 Quarterstaff applies bonuses to your Attacks and Spell Attacks. While wielding the staff you may cast Dancing Lights at will. Additionally the staff grants you the ability to cast the Shillelagh and Chromatic Orb spells at will, however with each attack you must roll on the following table to determine damage type.
- Fire
- Cold
- Poison
- Lightning
- Thunder
- Acid
- Necrotic
- Radiant
- Psychic
- Force
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Bonus: Spell Attacks, Spell Caster, Versatile, Topple
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