This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you’re wearing it, any Critical Hit against you becomes a normal hit.
It has also been designed to filter Aether throughout the body. The Zigarot Armor can hold one unit of Aether, or a 20 day supply. Your Unarmed strikes are enhanced with the powerful gauntlets integrated into the suit. Your Unarmed strikes are 1d6 bludgeoning damage.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Immunity: Critical Hits, Melee Weapon Attack: Bludgeoning, medium creature. A creature must spend one hour attuning to this armor, as the tubes which circulate Aether through the body must be properly attached. , Combat, Warding, Stealth Disadvantage
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