Weapon (whip), very rare (requires attunement by a 2 hours)

You have a +2 bonus to attack and damage rolls made with this magic weapon. Choose a damage type of (Acid, Cold, Fire Force, Necrotic Poison Radiant, or Shock,)  it does an additional d-8 of damage of the chosen type. You can use this whip as a, Bonus Action (with successful attack) roll on the wild mage spell table with a d100, results can not be changed.  this can only be done once per long rest, If you are a Sorcerer or Warlock you can use it two times per long rest. 

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, 2 hours, Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

Carlton_Carlsbad

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