Staff (any), legendary (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon. On a successful hit, you deal 3d4 lightning damage to the struck target.

You attune to this after practicing with it for one hour, If you are not attuned you use the weapon at disadvantage.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Lightning, Damage, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
3/4/2025 1:09:01 AM
4
1
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Coming Soon

Item Tags: Damage Combat

QueVanne

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