Weapon (battleaxe), artifact (requires attunement by a Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, or Wizard)

Zar'roc was the battleaxe of the fallen dragonborn warrior Morzan. The name "Zar'roc" meant "misery" in the Ancient Language. The name "misery" complemented the sword's actions, for Zar'roc was known for its destruction of many Dragons and their kin.

Zar'roc's pommel is tear-drop shaped, set with a ruby the size of a small egg. The hilt is wrapped with red and black leather strips. The blade itself is an iridescent red. Both the blade and sheath were marked with a "strange-looking symbol" that was etched in black. This symbol was a glyph in the Liduen Kvaedhí (an ancient poetic script) which presumably translated as "misery" to match the Ancient Language name of Zar'roc. Zar'roc was crafted by Rhunön, an elven smith.

To attune, the blade must be coated in the blood of a dragon.

Zar'roc is a magic, sentient battleaxe that grants a +1 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20.

If the sword isn't bathed in blood within 1 minute of being brought to the hand by its wielder, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes 3d6 psychic damage. on a failed save, the wielder is dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met.

Sentience

Zar'roc is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and darkvision to a range of 120 feet.

The weapon communicates telepathically with its wielder and can speak, read, and understand, Common and Draconic

Personality

The sword's purpose is to bring ruin to Tiamat, Killing Tiamat's worshipers, destroying the Dragon's works, and foiling its machinations all help to fulfill this goal. Zar'roc also seeks to destroy anyone corrupted by the dragon masks. The sword's obsession with those artifacts eventually become a fixation for its wielder.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Weapon Property: Versatile, Language: Draconic, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, or Wizard, Versatile, Topple

rockleerocks_76

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