The show most go on: All allies in a 20ft radius gains d10hp if unconsius they are put back to 0hp.
Through the fire: all enemies in a 15ft cone has to make a dex save, on a fail take a d10 fire damage and get set on fire.
Dive bomb: all enemies in a 12ft cone make a Constitution save, on a fail take d8+4 force damage and become confused for 2 round.
Ace of spades: you target an ally and they get to add d6 to their next attack. (can only be used twice per short/long rest.)
Notes: Sell you soul to the devil
Comments