Weapon (trident), uncommon (requires attunement)

This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn.

Proficiency with a trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Damage, Control, Combat, Thrown, Versatile

Item Tags: Damage Control Combat

Basic Rules , pg. 209

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