Got ya! I forgot that the echo is it's own weird thing, neither creature nor object.
As for the ghost bit, I'll just have the character wear a sheet with eyeholes when he summons his echo. That should be straight forward enough. One odd note in relation to this, since the echo can be targeted by a net, what happens if it gets hit? The echo can't be restrained. The net just falls off?
I have a very very important question. Yes, I'm only being semi serious, but this is a real question.
Could a character throw a white sheet over an echo, with eye holes cut into it so it looks like a ghost? I mean, a ghost in the "White sheet over a person" sense.
Also, can you cast light or darkness on an echo, then move the effect around with the echo?
Using an echo to attack an object to check for traps or mimics at range! That is a great idea!
Using an echo is effectively no different than using a bow, sling, ten foot pole, thrown rock, or a disposable animated skeleton. If there is a problem with players doing this to the point of abuse then the solution is using common sense. What do all these things do, from echo attack to thrown rock? They slow the party down and they make noise. Cue the random encounter, and or alert the natives and eliminate the parties chance for surprise. No big shakes at all.
And of course you can use bonus actions outside of combat! What kind of DM tells the party Bard, "No, I'm sorry, you can't give the Paladin inspiration before he gives a speech to the King. You can only take bonus actions in combat."
This thread has been really useful to me as a DM and as a player. While not everyone agrees on some of the weirder less clear bits, using an echo to attack objects is obviously fine. Of course that is all an echo can do. It can't pick up an object, or manipulate an object. But smack it with your weapon, all good!
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The Echos aren't really that confusing though the rules for the class certainly could have been written with more clarity.
You want weirdness, take a look at the invisibility spell. (You can't, it's invisible! HAH! )Now there is a mess to end all messes.
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Got ya! I forgot that the echo is it's own weird thing, neither creature nor object.
As for the ghost bit, I'll just have the character wear a sheet with eyeholes when he summons his echo. That should be straight forward enough. One odd note in relation to this, since the echo can be targeted by a net, what happens if it gets hit? The echo can't be restrained. The net just falls off?
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I have a very very important question. Yes, I'm only being semi serious, but this is a real question.
Could a character throw a white sheet over an echo, with eye holes cut into it so it looks like a ghost? I mean, a ghost in the "White sheet over a person" sense.
Also, can you cast light or darkness on an echo, then move the effect around with the echo?
0
Using an echo to attack an object to check for traps or mimics at range! That is a great idea!
Using an echo is effectively no different than using a bow, sling, ten foot pole, thrown rock, or a disposable animated skeleton. If there is a problem with players doing this to the point of abuse then the solution is using common sense. What do all these things do, from echo attack to thrown rock? They slow the party down and they make noise. Cue the random encounter, and or alert the natives and eliminate the parties chance for surprise. No big shakes at all.
And of course you can use bonus actions outside of combat! What kind of DM tells the party Bard, "No, I'm sorry, you can't give the Paladin inspiration before he gives a speech to the King. You can only take bonus actions in combat."
This thread has been really useful to me as a DM and as a player. While not everyone agrees on some of the weirder less clear bits, using an echo to attack objects is obviously fine. Of course that is all an echo can do. It can't pick up an object, or manipulate an object. But smack it with your weapon, all good!