So I'm about to start a campaign with a few players. I did the 4d6 drop the lowest and reroll ones method and as a result the PCs are getting crazy stats, the last one got a [18, 18, 17, 14, 13,13] array. While I don't have an issue with them being powerful, I think there's a big risk of them loosing some of the feeling of expertise. Sure the rogue still has a higher stealth mod because of the expertise but the barbarian still pulls amazing stealth checks because he has a crazy dex mod. The rogue has an intelligence so high he can do all the arcana and checks, not to mention a +6 on investigation.
My point is I'm wary they'll end up not having as much fun because they won't feel special in those situations that their character would make the difference.
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So I'm about to start a campaign with a few players. I did the 4d6 drop the lowest and reroll ones method and as a result the PCs are getting crazy stats, the last one got a [18, 18, 17, 14, 13,13] array. While I don't have an issue with them being powerful, I think there's a big risk of them loosing some of the feeling of expertise. Sure the rogue still has a higher stealth mod because of the expertise but the barbarian still pulls amazing stealth checks because he has a crazy dex mod. The rogue has an intelligence so high he can do all the arcana and checks, not to mention a +6 on investigation.
My point is I'm wary they'll end up not having as much fun because they won't feel special in those situations that their character would make the difference.