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    posted a message on How do you roll stats?

    My group does 4d6, drop the lowest. We all  roll 3 sets and then choose which set to use. That way there is randomness still involved, but no one is stuck with a set of ability scores that doesn’t work for the kind of character they want to build. True, negative modifiers can indeed bring unexpected and fun development for characters, but due to schedules etc. we only get one four or five hour session a month. That’s not much time to play and you might as well have what the kind of character you want as opposed to one you are not so excited about. 

    Posted in: Dungeon Masters Only
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