AC
10
Initiative
+0 (10)
HP
1
(1d4 - 1)
Speed
20 ft., climb 20 ft.
Mod | Save | ||
---|---|---|---|
STR | 2 | -4 | -4 |
DEX | 11 | +0 | +0 |
CON | 9 | -1 | -1 |
Mod | Save | ||
---|---|---|---|
INT | 2 | -4 | -4 |
WIS | 10 | +0 | +0 |
CHA | 4 | -3 | -3 |
Skills
Perception +2
Senses
Darkvision 30 ft., Passive Perception 12
Languages
--
CR
0 (XP 10; PB +2)
Traits
Agile. The rat doesn’t provoke Opportunity Attacks when it moves out of an enemy’s reach.
Actions
Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage.
rats... if have 100 in game they 1shot every caracter ; )
and rats make me crazy
"CRAZY?!?"
Easily repurposed into other lil critters. I am making an eldritch knight who will have a squirrel as his familiar (yeah, I know there are better spells for EKs but I am going for fun not necessarily combat effectiveness).
Should have a burrow speed.
Rats make me crazy. Crazy? I was crazy once. I was locked in a room. A rubber room. A rubber room with rats, and rats make me crazy. *Repeats*