Tiny Aberration, Chaotic Neutral
AC 12    Initiative +2 (12)
HP 7 (3d4)
Speed 30 ft., burrow 10 ft.
Mod Save
STR 7 -2 -2
DEX 15 +2 +2
CON 10 +0 +0
Mod Save
INT 3 -4 -4
WIS 5 -3 -3
CHA 3 -4 -4
Skills Stealth +4
Resistances Acid, Cold, Fire, Lightning, Thunder
Senses Darkvision 60 ft., Passive Perception 7
Languages Understands Slaad but can't speak
CR 1/8 (XP 25; PB +2)
Traits

Magic Resistance. The slaad has Advantage on saving throws against spells and other magical effects.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Habitat: Planar (Limbo)

Treasure:  Any

Monster Manual, pg. 284

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes