Huge Dragon (Chromatic), Lawful Evil
AC 19    Initiative +10 (20)
HP 212 (17d12 + 102)
Speed 40 ft., burrow 30 ft., fly 80 ft.
Mod Save
STR 25 +7 +7
DEX 10 +0 +5
CON 23 +6 +6
Mod Save
INT 16 +3 +3
WIS 15 +2 +7
CHA 20 +5 +5
Skills Perception +12, Stealth +5
Immunities Lightning
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22
Languages Common, Draconic
CR 16 (XP 15,000, or 18,000 in lair; PB +5)
Traits

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Shatter.

Rend. Melee Attack Roll: +12, reach 10 ft. Hit: 16 (2d8 + 7) Slashing damage plus 5 (1d10) Lightning damage.

Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 19, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 60 (11d10) Lightning damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):

At Will: Detect Magic, Invisibility, Mage Hand, Shatter
1/Day Each: Scrying, Sending

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Cloaked Flight. The dragon uses Spellcasting to cast Invisibility on itself, and it can fly up to half its Fly Speed. The dragon can’t take this action again until the start of its next turn.

Sonic Boom. The dragon uses Spellcasting to cast Shatter. The dragon can’t take this action again until the start of its next turn.

Tail Swipe. The dragon makes one Rend attack.

Habitat: CoastalDesert

Treasure:  Relics

Monster Manual, pg. 49

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