AC
14
Initiative
+4 (14)
HP
11
(2d8 + 2)
Speed
40 ft., swim 40 ft.
Mod | Save | ||
---|---|---|---|
STR | 10 | +0 | +0 |
DEX | 18 | +4 | +4 |
CON | 13 | +1 | +1 |
Mod | Save | ||
---|---|---|---|
INT | 2 | -4 | -4 |
WIS | 10 | +0 | +0 |
CHA | 3 | -4 | -4 |
Skills
Perception +2
Senses
Blindsight 10 ft., Passive Perception 12
Languages
--
CR
1/4 (XP 50; PB +2)
Actions
Bite. Melee Attack Roll: +6, reach 10 ft. Hit: 6 (1d4 + 4) Piercing damage plus 4 (1d8) Poison damage.
They fixed it. Now all the ******** can stop saying "it's not poisonous, its venomous". Really they censor the word A-hole.
Ah, yes. The Noobkiller.
New noobkiller snake got 10ft more slither and swim speed.
Bite attack is the Con save against 10(3d6) poison damage is changed to automatic 4(1d8) poison damage. Old snake is better for dps, but the new one is faster. Nothing a Fusion can't fix.
Fusion time! Bring back the Con save against 10(3d6) poison damage. One change, and the noobkiller snake will be restored to its former glory.