Medium Dragon, Neutral
AC 18    Initiative +5 (15)
HP 105 (14d8 + 42)
Speed 40 ft.
Mod Save
STR 19 +4 +4
DEX 14 +2 +5
CON 16 +3 +3
Mod Save
INT 10 +0 +0
WIS 15 +2 +5
CHA 14 +2 +2
Skills Athletics +7, Perception +5, Stealth +5
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 15
Languages Common, Draconic
CR 5 (XP 1,800; PB +3)
Traits

Resistances. Damage type chosen for the Draconic Origin trait below.

Draconic Origin. The half-dragon is related to a type of dragon associated with one of the following damage types (DM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.

Actions

Multiattack. The half-dragon makes two Claw attacks.

Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.

Dragon’s Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.

Bonus Actions

Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement.

Habitat: Any

Treasure:  Armaments

Monster Manual, pg. 163

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