Medium Monstrosity, Lawful Evil
AC 15    Initiative +6 (16)
HP 127 (17d8 + 51)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 17 +3 +3
CON 16 +3 +3
Mod Save
INT 12 +1 +1
WIS 13 +1 +4
CHA 15 +2 +2
Skills Deception +5, Perception +4, Stealth +6
Senses Darkvision 150 ft., Passive Perception 14
Languages Common plus one other language
CR 6 (XP 2,300; PB +3)
Actions

Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.

Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Snake Hair. Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.

Poison Ray. Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.

Bonus Actions

Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

Habitat: Desert

Treasure:  Any

Monster Manual, pg. 205

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