Mod | Save | ||
---|---|---|---|
STR | 18 | +4 | +4 |
DEX | 13 | +1 | +1 |
CON | 20 | +5 | +5 |
Mod | Save | ||
---|---|---|---|
INT | 7 | -2 | -2 |
WIS | 9 | -1 | -1 |
CHA | 7 | -2 | -2 |
Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll’s limbs is severed, falls into the troll’s space, and becomes a Troll Limb. The limb acts immediately after the troll’s turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.
Regeneration. The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn’t function on the troll’s next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn’t regenerate.
Multiattack. The troll makes three Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage.
Charge. The troll moves up to half its Speed straight toward an enemy it can see.
The new art is sick, reminds me of scandinavian trolls!
"The troll dies only if it starts its turn with 0 Hit Points and doesn’t regenerate."
Trolls are immune to power word kill.
which one do we go by: the spells description (that would overrule the feat) or the feat (that would overrule the level nine spell.) Tis the question.
I would say the spell is more general. After all, power word kill lets you choose a creature, and a troll is a specific creature.
Fire bolt followed by massive fighter attacks.....
This is the way.
I don't love every monster in this book, but the troll looks like a huge improvement. Love the loathsome limbs feature!