AC
17
Initiative
+3 (13)
HP
123
(13d10 + 52)
Speed
40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Mod | Save | ||
---|---|---|---|
STR | 18 | +4 | +4 |
DEX | 10 | +0 | +3 |
CON | 18 | +4 | +4 |
Mod | Save | ||
---|---|---|---|
INT | 6 | -2 | -2 |
WIS | 11 | +0 | +3 |
CHA | 12 | +1 | +1 |
Skills
Perception +6, Stealth +3
Immunities
Cold
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic
CR
6 (XP 2,300; PB +3)
Traits
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn’t cost it extra movement.
Actions
Multiattack. The dragon makes three Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.
Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.
Smash
So is this one just worse than the old one? Except for initiative?