The D&D Beyond Encounter Builder & Combat Tracker tools now have dice rolling for monsters!
As a frequent DM, I super appreciate this feature - the ability to easily manage all of the dice rolls for my monsters right there in the Combat Tracker.
If a monster statblock has a value that can be used for a dice roll, we've got you covered:
- Hit Points
- Ability Score checks, Proficiency checks, and Saving Throws
- Attack rolls, Damage, and Healing
- Recharge rolls for features
- Other miscellaneous rolls (random eyebeams on a beholder)
You can access both the Encounter Builder & Combat Tracker from the Tools area on the mega menu at the top of the page. Existing encounters that you've built are available by clicking in My Encounters on the Collections area of the mega menu. Don't forget that you can select which dice set you're using by heading over to My Dice on the Collections area of the mega menu.
Note on the visibility of DM dice rolls: Whilst all of the rolls you make are recorded in the Game Log, as the DM, only you will see them - they are not broadcast to your players. We plan to implement options in future iterations for DMs who prefer for their players to be able to see the dice rolls.
As usual with new tools, this feature is currently available for subscribers, with the intent to move it to being available to everyone once we're happy that everything is stable in terms of performance and functionality.

Using Dice Rolling in the Combat Tracker
When you're using either the Encounter Builder or Combat Tracker and click on a monster, you'll see the stat block for that monster displayed to the right of the list of combat participants.
The monster stat block now shows many places where dice rolls have been added - you can recognise them by the white background and red border around the dice expression.
To roll the dice, just left-click your mouse on the box!
Using the design you're familiar with from the character sheet, you can also right-click (long-press on a mobile/tablet) on a box to get further options, which depend on the type of dice roll being clicked on.
- If it's an attack roll, ability score, proficiency, or saving throw - you'll have the option to roll with advantage or disadvantage, as well as the standard roll.
- If it's damage - you'll have the option to roll for critical hits.

More Screenshots


How does this work and can my homebrew monsters use it?
All monsters, including homebrew ones, will be able to roll Hit Points, ability checks, saving throws, proficiencies automatically. That all happens behind the scenes.
Some of the more inquisitive among you may have already noted that when you create a copy of an official monsters for your own homebrew, they now have dice expressions within the Special Traits, Actions, Reactions, Description etc - we have a forum post that describes how this works and how you can add rollable tags to your homebrew monsters.
Thanks for the information!
This definitely sounds awesome as DMs are now able to roll their monster dice rolls! But echoing many others, would be great if you could have the option to hide rolls from your players. Especially just showing the final tally without the spoiler modifier.
There is an Extra tab in the player's own character sheet where they can add Sidekick, Familiar, Summon, Mount, etc, and roll from that as if rolling from their own character sheet.
Awesome! All I want now is character sheets in the encounter tracker, great job you guys are doing!
there might be a way already but as a DM can I hide the damage rolls from the players? I like it to be a bit more dramatic when I say it but still use it because it's easy. Thanks
this is legit the only problem ive ever had with the combat tracker i legit dont need dice now
Is this functional with Avrae? And if not, does anyone know if they are working on that?
Yes, but DM gets rolls from avrae as private messages
It's easier to use the detail page in another browser tab than the character sheet extra tab. But if others prefer the extra tab then dice rolling should be activated on it too.
Holy S*** Amazing!!
I mentioned this as something that'd bring me back when I unsubscribed and here it is!
Thanks for finally implementing it, you have an old/new subscriber again. ;)
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It may be obvious to some, but the Beyond20 Chrome extension (as nifty as it is), conflicts with dice roll calculation and presentation in the Combat Tracker. Everything looked great once I disabled the extension.
So awesome and excitiing! Great work!
Superb addition. I always use the Combat Tracker, and found it a pain to flip to one of my player sheets to make a roll and then manually add increments. This will make running combat much smoother. Great to see the tracker improving.
Next request - please can we have the players Hit points pulled into the combat when you start it ? Currently shows as 0 / 0 for players.
Great work guys! This is awesome.
Cool, at one point it was mentioned that they were hoping to have prebuilt encounters from published adventures, where you would basically have a quick way to go straight from the adventure page to the combat tracker? Any update on if that is still a thing, or if it has been abandoned at this time?
Any idea if there's a way to change this so it posts in a channel?
I did see it post in gamelog for all and then not post in it, so I'm unclear of when it does or not. Glad to see improvements in this area for sure though, thanks for the hard work!
Basically that's a cool feature.
But nevertheless I miss an option to disable it, like you can do on the character sheet. Is there a way to do so?
This is still very much something that we're working on.
In Joe terms, there's fewer o's in sooooon than there were last time it was discussed. 😊