We are excited to announce that D&D Beyond will soon be joining Hasbro as part of the Wizards of the Coast family!
On May 18, 2022 or soon after, your D&D Beyond account will transfer to Wizards of the Coast, at which point (and going forward) the Wizards Terms of Use will apply to your use of D&D Beyond, and the Wizards Privacy Policy will apply to the personal data associated with your account. If you are located in the European Economic Area or the United Kingdom, Wizards of the Coast LLC will become the “data controller” of your personal data once it transfers.
For more information on this transaction, please click here. If you wish to delete your account prior to the transfer, you will find instructions for doing so here.
Frequently asked questions
When will the D&D Beyond Terms of Service be updated?
The Terms of Service will be updated to Wizards of the Coast Terms of Service on or around May 18, 2022.
Why are they being updated?
As part of Wizards of the Coast acquiring D&D Beyond, we will extend the Wizards Terms of Service to cover this new service.
What is changing in them?
We need your permission to put your user content on D&D Beyond and operate the D&D Beyond service, and we’re working to ensure that the scope of the permission you give us is tailored to that goal. The Wizards Terms of Service will therefore be updated with a section specific to D&D Beyond to allow us to host your content and otherwise operate the D&D Beyond service.
Will Wizards own my homebrew content created on D&D Beyond?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for user content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Do these changes affect homebrew content that was created before May 18?
Any content that remains on the D&D Beyond service will be subject to the updated Wizards Terms of Service. The updated Terms of Service should not impact how you've used the site or owned your content prior to May 18.
If I delete my D&D Beyond account, will my homebrew content remain on D&D Beyond? If so, will my username still be credited?
While your homebrew content will remain on D&D Beyond, the credited username will change to “user-[number].”
Will Wizards own any character or account information I upload (e.g. character sheets, profile pictures)?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for that content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Will I need a Wizards account to access or sign up for D&D Beyond after May 18?
No. You can continue to use your Twitch or Google account or Apple ID to sign into D&D Beyond. New users will still need a Twitch or Google account or Apple ID to sign up for D&D Beyond after May 18.
Gotta say I appreciate the positions taken in the dev update with regard to the licensing terms. I'm going to reserve final judgment until we see what changes are made to the terms but it's reassuring to hear that they are acknowledging the current WoTC terms are more broad than they need to be to run dndbeyond.
Will Wizards be adding Unearthed Arcana back to player options?
I absolutely abhor this. We have to choose to associate with one major corporation or another to use your service? So, if customers want to refuse using the services of Amazon, Google, or Apple for ethical reasons, we then are foreclosed from using your service as well?
will i be able to use my hardcover dnd book content on dnd beyond now?
I have a Dndbeyond account but not a WotC account. Will I lose my DNDbeyond account after the merge.
That is already true, If you are making a new account it has to be through one of these companies if you have a legacy account that doesn't require that I doubt it will change that fact.
There are no announcements about free books.
No.
All accounts required Twitch, Google, or Apple. There are no other options.
What about the books that I have purchased, will I keep those?
yeah, that literally states any and all User created materials posted on dndbeyond will be under immediate consent to be used by Wotc in any form or fashion without your consent provided its not discriminatory use towards the account who published it.
This includes ALL information you post on here, so per say you were to create homebrew on here and attempt to sell it to the general public at some point then Wotc would have full use of your material without any pay and they can post, use, or give it out at there whim. just in case if you would like to re-read the Licensing I will copy and past below.
"5.2. License to Wizards. By posting or submitting any User Content to or through the Websites, Games, or Services, you hereby irrevocably grant to Wizards a worldwide, perpetual, irrevocable, royalty-free, non-exclusive, and fully sublicensable license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such User Content (in whole or in part) in any media and to incorporate the User Content into other works in any format or medium now known or later developed. The foregoing grants shall include the right to: (i) exploit any proprietary rights in such User Content, including but not limited to, rights under copyright, trademark or patent laws under any relevant jurisdiction; (ii) your name, likeness, and any other information included in your User Content, without any obligation to you. You waive any and all claims that any use by us or our licensees of your User Content violates any of your rights, including moral rights, privacy rights, rights to publicity, proprietary, attribution, or other rights, and rights to any material or ideas contained in your User Content."
For how much money did Wizards acquire D&D Beyond?
Will my physically purchased books now give me access to the digital content
It's about as likely as people reading the comments section to avoid the same question being asked dozens of times over. This is the second most common topic in this thread (second only to "They're stealing my homebrew and making me pay for it!") and has been answered countless times. The answer isn't even buried somewhere. Look exactly four posts above yours, on the same page.
With the implementation of the merger, will we be able to link the physical books we have so we can access them digitally?
Now that WoTC owns DnD beyond will there be any discount to purchase digital content when you own hard copies of material?
Wizards of the Coast has no plans to stop supporting D&D Beyond.
There have been no announcements about free or discounted books.
I understand why it might be difficult to disentangle accounts now that DndBeyond has integrated with these three behemoths (Amazon, Apple, and Google), but this seems a poor design choice. Especially if anti-trust legislation become more viable against any one of them, it seems basing one's accounts on the accounts of other services is inherently unstable. That said, when will DnDBeyond move to correct this mistake? I will have to seriously consider ending my subscription and buying content if there are not other account options.
It's far more secure than trying to setup and support an authentication scheme by yourself. It also has nothing to do with anti-trust or not. The companies that were chosen are also inherently stable, which is why they are the options chosen. There have been multiple discussions of this on the Dev Update because people keep rehashing it the same way you have, you can go find and watch those for longer explanations.
That's interesting. I didn't know that the discussion was already happening. I will do a search, but do you know a good place to start?
I understand that there are undoubtedly benefits to partnering with large, (quasi? proto?)-monopolistic firms that appear stable because of their comaparative influence on the market, but I question the ethics of linking one's company's fate to them. For instance, does WotC want to be associated with union-busting Amazon? I know that those commenting here are not responsible for the decisions of the company or that of the devs; I mean no ill-will--I also understand that there are probably important trade-offs I cannot see nor fully comprehend from the outside. However, I think it might be good to have a discussion in the community how much support we want to give a company that will willingly partner with these corporations.
Will purchases made in dbb carry over, in no, what doesn't?
The tradeoffs are that D&D Beyond gain stability, security, and ease of use for both users and the dev team. It also means less support requirements for the dev team. There is no extra database to maintain and secure, and no risk of data-loss due to a breach. There is basically no downside for D&D Beyond nor the users with that. I have no idea which Dev Updates they were in, so my best suggestion is to just search on YouTube.
You will note that registrations using Twitch haven't been supported for a while now, login is still available for those who already registered their account that way. Twitch for a while was the only option, as Twitch was the owner of D&D Beyond for several years. Google and later Apple ID were added as alternative choices. You can create a free Google account in seconds and have it be your only access point. Given you don't want to support any of these companies at all then I'm sure you don't support Google's control of Chromium and use Firefox. You can use container tabs to keep that Google account separate from the rest of your browsing and only use it for D&D Beyond.