We are excited to announce that D&D Beyond will soon be joining Hasbro as part of the Wizards of the Coast family!
On May 18, 2022 or soon after, your D&D Beyond account will transfer to Wizards of the Coast, at which point (and going forward) the Wizards Terms of Use will apply to your use of D&D Beyond, and the Wizards Privacy Policy will apply to the personal data associated with your account. If you are located in the European Economic Area or the United Kingdom, Wizards of the Coast LLC will become the “data controller” of your personal data once it transfers.
For more information on this transaction, please click here. If you wish to delete your account prior to the transfer, you will find instructions for doing so here.
Frequently asked questions
When will the D&D Beyond Terms of Service be updated?
The Terms of Service will be updated to Wizards of the Coast Terms of Service on or around May 18, 2022.
Why are they being updated?
As part of Wizards of the Coast acquiring D&D Beyond, we will extend the Wizards Terms of Service to cover this new service.
What is changing in them?
We need your permission to put your user content on D&D Beyond and operate the D&D Beyond service, and we’re working to ensure that the scope of the permission you give us is tailored to that goal. The Wizards Terms of Service will therefore be updated with a section specific to D&D Beyond to allow us to host your content and otherwise operate the D&D Beyond service.
Will Wizards own my homebrew content created on D&D Beyond?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for user content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Do these changes affect homebrew content that was created before May 18?
Any content that remains on the D&D Beyond service will be subject to the updated Wizards Terms of Service. The updated Terms of Service should not impact how you've used the site or owned your content prior to May 18.
If I delete my D&D Beyond account, will my homebrew content remain on D&D Beyond? If so, will my username still be credited?
While your homebrew content will remain on D&D Beyond, the credited username will change to “user-[number].”
Will Wizards own any character or account information I upload (e.g. character sheets, profile pictures)?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for that content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Will I need a Wizards account to access or sign up for D&D Beyond after May 18?
No. You can continue to use your Twitch or Google account or Apple ID to sign into D&D Beyond. New users will still need a Twitch or Google account or Apple ID to sign up for D&D Beyond after May 18.
According to lawyers everywhere, including places as diverse as Google Docs, DeviantArt, Roll20, and the current terms you're under here with Fandom, it is actually what is required. It's why you find that everywhere. If you have trouble understanding terms of service the only thing I can recommend if you won't take the FAQ written up on it is to consult an IP lawyer.
It says no to this specific thing though
Is this tranfer going to allow the purchase of phisical books that will also work in here by usage of code?
dnd beyond under normal ToS owns your characters and content too ;)
If we bought a hard cover of book, will we be able to transfer that info onto dnd beyond ?
There have been no announcements about free books.
what's the CON here?
Are you going to continue to force people to have a sub, to access other peoples homebrew?
Forcing us to pay, while you cash in on other peoples work?
or will Wizards now benefit from that blatant and obvious dirty deal now?
how are you and wizard planning to cheat me for the months of work on homebrew creatures items and ideas?
why do you not offer any sort of credit system for popular homebrew rather then punishing
account holders with a fee before they can access homebrew works that aren't yours?
How can I keep my creations from being ripped off and renamed by wizards?
How do I remove my work from public view and wizards greedy claws, while maintaining it so it can be used in my own Champaign's?
We are not a crowd sourcing website that they are buying.
How do i prevent Wizards from treating me / US the users of dndBeyond like a free unpaid crowd sourcing site?
that they will charry pick steal and rename content created by me, us the users?
Everyone knows there's gunna be a Big **** YOU to the users of this site, we just haven't figured out the angle its coming from.
CON here would be the abbreviation for your Constitution. It is used for all manner of things, like saving throws and hitpoints, as well as certain other checks.
As for your other questions, they are based on nothing but baseless speculation with no actual data other than your perception that "Wizards and Hasbro are greedy". Which... let's assume you are correct and Wizards and Hasbro are greedy... Do you honestly think they are going to spend $143 million on a very successful system, only to change the model that is so profitable? Recall that they DID try a subscription-only service with 4e... and it never was all that super successful. If you accept the belief that Hasbro and Wizards are greedy, you also have to accept that they are going to do what is best for them.... and what is best for them here is clearly not upsetting the status quo on one of their most profitable enterprises.
Regarding homebrew... they have said they don't want to do anything with your homebrew and that they have no intention of taking your homebrew. Common sense also backs up this position--Wizards is not going to pay someone just to review homebrew (most of which is poorly designed, campaign-specific, or just a reskinned version of something official) when they can just continue to pay their actual designers. Especially since there would be a huge and costly backlash if they did start taking homebrew--they want people to feel safe using D&D Beyond so they make money... they are not going to start stealing homebrew and thus driving people to use other online systems.
In American English, the noun is spelled the same as the verb—license. But in British English, the noun is spelled licence. All the while, the meaning stays the same—permission, a permit, a document that states you are qualified or allowed to do something.
Are you sure the first born wasn't included in that as well. Seriously though thanks for reading through the "Users Agreement" and I do see some pulling out. My only question is did DNDBeyond also have such a clause and if so why the nervousness.
Truth be told I don't have a subscription but I did by some books and now am regretting that. HASBRO (the parent company) know when they have a cash cow..
Is this website still exist or going to be on wizards of the coasts official website
"Wizards has no intent to...."
Seems legit to me, can't come out and just say yes or no but subject to whimsical changes
Will I be able to add the physical source books to my account and access them online.
Many game guides used to go into bookstores that had exclusive downloadable content in them. They came wrapped in plastic, and if the plastic was broken, the item was considered damaged. Those actually sold fairly well in stores, and many of those had a decent enough margin/mark-up that it did support both online and offline stores simultaneously. I dug up some old sales stats out of curiosity
The ones that didn't come wrapped though, often they'd get returned because the code didn't work, and I imagine customer service online likely sucked because of dishonest people.
This, and unfortunately, wrapping the books means more plastic waste.
Most people who buy DnD books don't even look through them in stores, they already know what they want and why thanks to information online, so that wouldn't be much of a problem.
There's goods and bads to it either way, but I'd prefer digital codes in physical books.
Hasbro is gonna collaborate with D&D Beyond?
When this happens is there going to be a way to scan your physical book onto the website for the feats, races and stuff like that.
There have been no announcements about free books.
they might change the website but I doubt it. and even if they were to make changes, wizards has a good track record with online character managers (dnd insider was great imo)
no youre chilling. the bottom faq says you can still use your twitch, google, dnd beyond, or apple id to access dnd beyond
Pls make a german translation of DND beyond with the german book!