If you watched the Dungeons and Dragons: Honor Among Thieves trailer, you likely spotted the iconic owlbear, a monster that’s been part of D&D since its earliest editions. It's a curious creature that mashes together—you guessed it—a bear with an owl. Though ferocious, these monstrosities can occasionally be trained. They also present Dungeon Masters with interesting opportunities for encounters.
Here’s a look at the owlbear, from their established lore to how to use them in combat. We even discuss whether druids should be allowed to Wild Shape into them.
Owlbear Lore in D&D
The origins of the owlbear are shrouded in mystery. Long-lived elves claim that owlbears have called the Feywild home for ages, while other folk believe owlbears are the result of a wizard’s curious experiments. No one truly knows what is truth and what is myth.
The original concept for the owlbear was created by Gary Gygax, co-creator of D&D. He was inspired by a plastic toy when he created the creature for the game. Today, owlbears are a staple in D&D and can typically be found in forests. They make their homes in ruins or caves. Visit an owlbear in their lair and you may find your bones padding their bed! These vicious carnivores will hunt just about anything.
Although they spend most of their lives alone, owlbears can be found traveling in mated pairs. Once their young hatch (yes, I said hatch!) and are able to care for themselves, however, the pairs will disband.
Owlbear Variants
Fifth edition D&D has a few variants of the owlbear. The snowy owlbear was introduced in Icewind Dale: Rime of the Frostmaiden while the adventure Infernal Machine Rebuild, written for Extra Life, introduced the skeletal owlbear and the two-headed owlbear. Finally, appearing in the Dead in Thay adventure from Tales From the Yawning Portal is the reduced-threat owlbear.
Using an Owlbear in Your Campaign
If you’re a Dungeon Master and want to roleplay through an owlbear encounter, you’re going to need to think like an owlbear.
Owlbears are aggressive, territorial, and direct. They’re likely to attack the first target they spot with their keen senses and only switch targets if someone hits them hard enough to make them mad. An owlbear will likely run if badly wounded. Corner them or threaten their young, though, and you can expect them to fight to the death.
Magically charmed or trained owlbears, of course, may behave less bestially. A standard owlbear has two attacks, one with their beak and another with a claw. These deal piercing and slashing damage, respectively. Their Keen Sight and Smell trait give them advantage on Wisdom (Perception) checks requiring either of these senses. That makes it difficult to sneak up on an owlbear—or get past one unnoticed.
Training an Owlbear
Savage companions, owlbears have been trained as mounts, guards, and even bred for competition such as racing.
According to Strixhaven: A Curriculum of Chaos, owlbears learn best by watching their trainers. Want your owlbear to leap through a burning ring? You first! In order to account for their poor disposition, the book recommends that the trainer provide the owlbear with a treat. Muffins and cupcakes can help quiet the creature’s naturally upset digestion.
Can a Druid Turn Into an Owlbear? Yes, With DM Permission!
The trailer for Dungeons and Dragons: Honor Among Thieves shows off a druid using Wild Shape to turn into an owlbear. A strict application of fifth edition D&D rules, however, would prevent your standard druid from being able to Wild Shape into an owlbear. This is because an owlbear is categorized as a monstrosity—not a beast—and is therefore not a valid option for the class feature.
However, allowing a player to Wild Shape into an owlbear is a totally acceptable judgment call. The owlbear’s stat block isn’t overly better than that of beasts at the same challenge rating. Even then, you may opt to use the stats for the reduced-threat owlbear for the purposes of Wild Shape. So, if a player gets inspired by the movie trailer and asks if they can build an owlbear-focused druid, there’s probably nothing wrong with allowing it.
Michael J. Karr (@mikeyjkarr) is an elvish wizard trapped in the body of a human screenwriter. When they aren't trying to will magic into existence, they're busy creating stories through movie magic. You can often find them traversing the planes with their friends, but barring a very complicated spell of summoning, social media should work just fine.
Ahhh owlbears. The combination of 2 beasts that embody the words "If not friend, why friend shaped?"
They can already turn into one using shapechange from 17th-level, so that just makes what happens in the film/trailer fully on brand, as we're seeing a high level druid spend a once a day spell turning into one of the weaker creatures she could choose for a 3 second bout of hyper-violence as nothing more than a flex.
Classic D&D. 😄
I once saw a description of an owlbear as having "the body of a bear and head of an owl" - wouldn't an owlbear have the head of an owlbear and the body of an owlbear?
Bearowl doesn't have the same ring to it
And even worse if you truncate it further to bowl (pronounced "bowel").
you got heart kid! hoot growl! now go hit the showers
No, I think you’re mistaken. It has the body of an owlbear and the head of a bearowl.
Damn, so the D&D movie has rule of cool in it? Gotta be careful rule of cooling druids, they’re quite powerful!
Nah, the face of D&D is a dungeon. It's right there at the beginning of the name! Which means...wait...the face of D&D is giant mimic!?!?
*hoots in bear*
Really cool creature, looking forward to the movie
I have a feeling the movie will set a precedence for many new rules that will be in one dnd
Oh no, you’re right
This is why I hope to never face one in my campaigns, because my characters would just want to befriend them. Or at least leave them alone to keep doing bear things.
I ❤️ Owlbears!
Anyway, I suppose that The Face of Dungeons and Dragons, like beauty, is in "The eye of the Beholder".
when i did a adventure we tried to tame one but it got out of hand and we had to slaghter it
that's.........depressing
Yea…
well we tried but it had almost killed two of our six level three adventurers so we had to