It’s time for another Unearthed Arcana playtest! This time, we’re diving into themes of survival and corruption with four apocalyptic subclasses: the Circle of Preservation Druid, the Gladiator Fighter, the Defiled Sorcery Sorcerer, and the Sorcerer-King Patron Warlock.
You can read the full playtest packet yourself or click below for highlights from each subclass, which include designer insights from Wesley Schneider and Makenzie De Armas.
- Circle of Preservation (Druid)
- Gladiator (Fighter)
- Defiled Sorcery (Sorcerer)
- Sorcerer-King Patron (Warlock)

Circle of Preservation (Druid)
The Circle of Preservation is a Druid subclass that focuses on conservation, protection, and restoration. Many iconic fantasy stories center on hope—on people who fight to protect the good in the world. The Circle of Preservation leans heavily into these kinds of stories.
Given that narrative framework, we wanted this subclass to be really adept at healing and protecting allies. The subclass introduces a new way to expend uses of Wild Shape, which creates an area of protected land that can buff allies in various ways. We also give you a bunch of healing, restorative, and protective spells as always prepared, to ensure you’re always ready to aid those in need.
Gladiator (Fighter)
When designing the Gladiator subclass for the Fighter, we took a lot of inspiration from video games, especially classic fighting games. The thrill of a finishing move or a perfectly timed counter is so iconic, and we wanted this subclass to deliver on that fantasy.
The Gladiator is meant to be a performer as well as a martial combatant. As such, we leaned heavily into Charisma as a secondary ability for this subclass. The subclass also needs to be brutal, yet still tactically compelling. So, its core feature, Brutality, hinges on using an additional weapon mastery property as a vehicle for different cool effects when you hit with an attack roll. Weapon mastery properties have been such a fun addition to the game, and it’s always a joy to get to play with them more in design.
Defiled Sorcery (Sorcerer)
The Defiled Sorcery subclass for the Sorcerer is all about siphoning life energy from yourself and the world around you to fuel your magic. There are a lot of ways that you can represent “life energy” as a game mechanic, and we wanted to use this subclass as an opportunity to explore alternate uses and different approaches to one such mechanic: Hit Point Dice.
A Sorcerer with the Defiled Sorcery subclass can expend their own Hit Dice to increase the damage of spells they cast. Especially ambitious Sorcerers can even attempt to drain life from another creature, using that creature’s Hit Dice in place of their own. To help mitigate the potential loss of healing capability (with this Sorcerer expending Hit Dice to power their spells rather than to heal), we gave this Sorcerer some fun defensive and battlefield-control abilities as well, to increase the Sorcerer’s survivability.
Sorcerer-King Patron (Warlock)
Warlocks who desire to command the battlefield and intimidate their enemies will find themselves right at home with the Sorcerer-King Patron subclass. For this subclass, we wanted to explore what it would be like to draw eldritch power from a tyrannical figure, and we leaned heavily into aspects of control and fear.
Like our other Warlock subclasses, the Sorcerer-King Patron subclass provides the Warlock with a handful of spells that are always prepared. There are some strong damage-dealing spells on this subclass’s list, but there are also several tactical spells, allowing this Warlock to cleverly manipulate the battlefield for their benefit. And, as you might expect, this Warlock interacts a bunch with the Frightened condition; between spells and subclass features, this Warlock has myriad ways of terrifying a foe, and at higher levels, Frightened creatures automatically fail saving throws against this Warlock’s magical commands.
Your Feedback Matters
Once you’ve read or played with these playtest materials, be sure to fill out the survey on D&D Beyond, coming on August 28, and let us know what you think.
As it's UA some kinks to iron out probably. First glance seem okay.
My only real quibble is the name of the Sorceror feels redundant. I get it might be thematic but it doesnt work for other classes Fighter Gladiator Fighter, Paladin Holy Paladin.
A bit like when you find out geographical names of things like hills, rivers and lakes are just repetitions. E.g. River Avon just mean River River.
The Tyrant.
The Opressor
I dunno Sorceror-King is a repetitious mouthfull.
But the circle of the land gets access to fireball + a several uses for free thanks to natural recovery.
Dude, these look great! I'm so excited to run with these; I've got a druid who we're looking to replay for whom the Circle of Preservation is absolutely perfect!
the sorceror-kings were the main antagonists/supreme leaders of the reminets of civilation in the world of Athas, and thier servents were often called warlocks, even before warlocks were a playable class, they were a mix of wizard(magic-user) and psionist, the sorceror-kings/queens were just about the best they could be while maintaining a moducrum of their humanity, the lore is really interesting
A watered down safe version of Dark Sun misses the point...
I fear you may be right. The way WotC has been going lately, like being more PC about not using the "half-elf" term because it's somehow "inherently racist", it seems like they are turning into weenie hut juniors. The world of D&D is inherently filled with genocide and slavery, it's dark and gritty. That's partly the job of the adventurers, to stop it. But it seems like they are drifting from that, even though the most successful 3rd party D&D supplement (Crooked Moon) was filled with shit that probably isn't good for kids. But that shit sells. Who knows what WotC will do now.
I think the Defiled Sorcery is pretty cool, but the Sorcerer-King patron is cooler.
That would be pretty cool. Unpredictable Wizard, yeah.
Sounds a lot like Dark Sun - and I love it! I really hope that there will be a Dark Sun setting for the 2024 that stay true to the original, including the sorcerer-kings, slaves and defiling magic.
I get that it's a lore thing, but there's two issues. One is that "Sorcerer-King Patron Warlock" as a phrase is just really awkward. When you start stringing that many nouns together, it gets hard to tell what is describing what. It's just bad writing.
The second thing is that it's not very descriptive UNLESS you know the Dark Suns lore. Think about a player scrolling through options on D&D Beyond. How does "Sorcerer-King" as their patron automatically make them jump to "mind-control"? Now look at how many times the words tyrant, tyranny, and tyrannical are used in the description of the subclass. That should maybe be a clue to the devs that those are much more descriptive, plain English words for the flavor they're driving at.
They've been moving towards making the names for subclasses setting agnostic so that they can seamlessly fit into other campaigns. They seem to have taken that note with Purple Dragon Knight (FR specific name) becoming Banneret in the new sourcebook. (Sadly they didn't do it with Scion of the Three.) There are plenty of plain English ways to get that flavor across so that everyone can understand and the subclass can be used in any setting.
I get that it's a lore thing, but there's two issues. One is that "Sorcerer-King Patron Warlock" as a phrase is just really awkward. When you start stringing that many nouns together, it gets hard to tell what is describing what. It's just bad writing.
The second thing is that it's not very descriptive UNLESS you know the Dark Suns lore. Think about a player scrolling through options on D&D Beyond. How does "Sorcerer-King" as their patron automatically make them jump to "mind-control"? Now look at how many times the words tyrant, tyranny, and tyrannical are used in the description of the subclass. That should maybe be a clue to the devs that those are much more descriptive, plain English words for the flavor they're driving at.
They've been moving towards making the names for subclasses setting agnostic so that they can seamlessly fit into other campaigns. They seem to have taken that note with Purple Dragon Knight (FR specific name) becoming Banneret in the new sourcebook. (Sadly they didn't do it with Scion of the Three.) There are plenty of plain English ways to get that flavor across so that everyone can understand and the subclass can be used in any setting.