Get ready for the Realms to learn your name—darkness stirs in the quarries of Helmsdale, and only those who brave its dangers will be remembered!
The Tenebrous Stone is a chilling adventure from Forgotten Realms: Adventures in Faerûn for level 3 characters. This adventure, and the 50+ adventures included in the book, follow the format of the adventure examples in the Dungeon Master’s Guide. Some of these adventures, like The Tenebrous Stone, can be completed in a single session, but others might require several sessions.
D&D Beyond users can claim The Tenebrous Stone at no cost! Simply click the button below to visit the claim page and add it to your account. If you’re new to D&D Beyond, you can sign up for free and begin your descent into darkness today.
Play This Adventure in the Maps VTT—No Subscription Required
Skip the prep and dive straight into adventure with D&D Beyond's Maps VTT!
With the quickplay map included with this adventure, you can set up a digital playspace on Maps with one click, track combat with integrated encounter tools, review every roll in the Game Log, and bring your story to life with immersive features like Fog of War and Overlays.

How to Set Up The Tenebrous Stone Adventure in Maps
This guide will walk you through the simple steps to set up your campaign, invite your adventuring company, and begin your journey into Faerûn with The Tenebrous Stone.
- Step 1 — Claim the Adventure
- Step 2 — Create Your Campaign
- Step 3 — Invite Your Players
- Step 4 — Prepare Your Materials
- Step 5 — Set the Stage with Maps
- Step 6 — Gather Your Party and Play
Premade Characters on D&D Beyond
If you’re new to D&D or want to jump straight into the action, premade characters are available for everyone with a D&D Beyond account.
See Step 3 for advice on adding them to your campaign.
Step 1 — Claim the Adventure
Begin by claiming The Tenebrous Stone on D&D Beyond. Once it’s unlocked, all of its content is added to your account, ready to use in the compendium and Maps VTT.

Step 2 — Create Your Campaign
From the D&D Beyond homepage, go to Play D&D > My Campaigns in the main menu. Click “Create a Campaign,” and give it a worthy name.

Step 3 — Invite Your Players
Every quest begins with a call to heroes. Once your campaign is created, invite your players using the campaign’s share link. When they join, they can bring their own characters or select from the available premade characters.

Step 4 — Prepare Your Materials
With your party assembled, go to Sources in the main menu and find Forgotten Realms: The Tenebrous Stone on the subsequent page to access your adventure materials. You'll find a ready-to-run adventure with a plot hook, map, and encounters designed to bring the dangerous depths of the Realms to life.

Step 5 — Set the Stage with Maps
Maps is D&D’s official virtual tabletop, letting you run The Tenebrous Stone directly from your browser. No subscription required.
Players can track their movements, plan tactics, and explore the adventure’s shadowed caverns together in real time.
To set up Maps for your campaign:
- Go to Play D&D > Maps VTT.
- From the Select Game dropdown, choose The Tenebrous Stone campaign and click “Go.”
- Click “Select Map” at the top of the screen, then “Open Map Browser.”
- Select “Quickplay Maps” and scroll to The Tenebrous Stone.
- Click the “+” icon beside the Quarry map and choose “Quickplay” to load preconfigured maps with Fog of War and monster tokens.

Tips for Using the Maps VTT
Running Exploration on Maps
- Drag character tokens into the “Players Start Here” area.
- Reveal new sections by erasing Fog of War as the party explores.
- Unhide monster tokens at the perfect dramatic moment.
Running Combat on Maps
- Open the sidebar in the top left to access Combat Encounters.
- Use the Select tool (“V”) to highlight all combatants, then click “Add to Encounter.”
- Roll Initiative and click “Start Combat.”
- From the Initiative Order, view monster stat blocks and roll attacks directly from the VTT.

Step 6 — Gather Your Party and Play
With your campaign created, maps prepared, and adventurers assembled, it’s time to descend into the depths of The Tenebrous Stone. Send your Maps link, hit “Start Session,” and tell your tale of danger, mystery, and discovery beneath Faerûn!
More Epic Adventures in the Realms
Stocked with over 50 adventures, an in-depth gazetteer of five iconic locations, and countless hooks to spark unforgettable stories, Forgotten Realms: Adventures in Faerûn is the ultimate tool for weaving epic tales of magic, intrigue, and adventure across the Forgotten Realms.
Like The Tenebrous Stone, each of the adventures included in this book is a modular way to add adventures to your Faerûnian campaign, complete with plot hooks, encounters, monsters, and NPCs—so you can skip the prep and focus on the fun!

Mike Bernier is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house.







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Posted Oct 24, 2025This seems to be becoming a recurring theme with two recent D&D Adventures, Goblin Patrol and The Tenebrous Stone.
Firstly, the map is "large", measuring 150ft x 175ft in size.. But it's literally mostly empty. There are a ton of elevation changes, random bridges... and two encounters, both at ground level, with the first nearly impossible to get 'above' and the second offering no opportunity to intentionally do so (you might accidentally do it by wandering). That's a huge amoung of dead space for no good reason other than "The map looks big." You could have made this two rooms with multiple passageways that lead from one to the other and it'd have the same effect.
Secondly, (and this map is far less varied so it's not as pronounced as Goblin Patrol) but you haven't keyed the map. You've "described" how the players will approach, as if every group just wanders up without any caution, and you've said things like "from the high ground" without actually pointing out which high ground from a selection of eight possible places.
Is it too much to ask to put a 1, 2, 3, 4 etc and refer to those locations?
Abomination Vaults, created by your direct competitor sold on this site, has exactly the right way of building maps for digital use. A scrolling thumnail map, numbers on every room that correspond to the different sections, and even in some places details of the corridors.
This is at best a single "scenario" in two parts and it in no way helps new Dungeon Masters to understand how to build their own scenarios or adventures, how to make worthwhile maps for their play, or how to read properly made ones.
If this is the quality of "adventures" that WoTC intends to produce in the future, we'd be better off paying for the One Shot Wonders packs (also sold on this site) than any official adventures. At least it's billed as a one page adventure where you build out the details yourself.
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Posted Oct 24, 2025Probably exactly what ill use it for. Drop-in side quest
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Posted Oct 24, 2025Just took a fresh look at the map for this ‘adventure’ and have a new complaint.
You could fill a quiver with all the arrows pointing to random elevation changes. Why do I need to know which 5 ft squares are 5 ft above their neighbors? It seems poorly planned and poorly reviewed.
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Posted Oct 24, 2025NOW THAT'S HOW YOU DO IT..... 10/10
😀 Dint need to go through the marketplace. Yes!
😁 The Post perfect and to the point on how to used Beyond to the fullest. Yes!
😆 Easy going... bring one of those per month with same written post. PLS!
T.O.W.
Add how adding monsters to the scenario using Encounters Beta if you want more monsters surrounding the area in your own world... that's just what's missing for a 12/10. Great job on that one... should have been like this 12 months ago 🤣
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Posted Oct 24, 2025Then don’t use it. It’s a free map with a few encounters they just handed out. If you don’t like it, go draw your own map. I think it looks like a lot of fun, and should be pretty easy to convert to a dry erase board for my table.