Esper Genesis is fifth edition in space. Its lead designer, Rich Lescouflair, is a member of the DMs Guild Adepts and frequent contributor to the D&D Adventurers League. Likewise, this book’s editor, Shawn Merwin, has been renowned for his stellar adventures since the inception of the D&D Adventurer’s League—and is now overseeing the creation of Oracle of War, the upcoming Adventurer’s League campaign set in Eberron.
Though Esper Genesis isn’t an official D&D product—and thus, isn’t likely to be available for purchase on D&D Beyond—you would be hard-pressed to find a group of designers more familiar with the systems and idiosyncrasies of fifth edition outside of the Wizards of the Coast offices. The latest Esper Genesis book, Threats Database, is the “Monster Manual” equivalent for this science fantasy re-genrefication of the fifth edition ruleset.
As someone who loves marrying science fiction with fantasy in my D&D games, Esper Genesis provides an interesting opportunity. Even though the system is based around the assumption that you’ll play entirely within its unique science fantasy setting, its compatibility with other fifth edition products makes it effortless to introduce weird, alien creatures, technology, and “esper powers”—this game’s take on magic—to an otherwise standard fifth edition game to create an Expedition to the Barrier Peaks-style genre-mixing adventure.
The Threats Database takes this idea of system-miscibility to a new extreme. Dungeon Masters thus armed with over 200 pages of new monsters, aliens, automatons, and even Star Trek-like energy lifeforms can fill their campaigns with all sorts of unique beings beyond the scope of a typical fantasy campaign. Of course, it’s your call as to whether or not including these creatures will provide a revitalizing shock to your campaign, or startle your players out of their immersion completely. Even if that’s the case, the line between fantasy monsters and sci-fi aliens is often merely a matter of presentation, such as with the horrifying and aberrant “seethespawn,” or the “void horrors” which lurk beyond the fabric of reality.
The ENnie-nominated Esper Genesis Basic Rules are available for free on DriveThruRPG.
Have you played Esper Genesis, or mixed some sci-fi creatures into your fifth edition campaign? How did it go?
James Haeck is the lead writer for D&D Beyond, the co-author of Waterdeep: Dragon Heist and the Critical Role Tal'Dorei Campaign Setting, a member of the Guild Adepts, and a freelance writer for Wizards of the Coast, the D&D Adventurers League, and other RPG companies. He lives in Seattle, Washington with his partner Hannah and their animal companions Mei and Marzipan. You can find him wasting time on Twitter at @jamesjhaeck.
Why doesn't DNDBeyond partner with some of the larger non-WOTC presses printing 5e stuff? I'd love to have digital copies of my Kobold Press stuff, for example.
I've played in this system, it's really cool!
Thank you for introducing me to this! It's really good!
@Battenhatch yeah the only class that isn't a recongizable class is the Adept. It holds a lot more with the 2E/3E Psion than anything else, really. Closest analog MIGHT be Sorcerer but only because it's primary ability is Charisma. Otherwise, it's an entirely brand new class. Hope they release Sci-Fi versions of the four missing classes though later.
Esper Genesis is a lot of fun and has a great pure sci fi feel, it is not just goblins in space. I have run most of the published adventures and all my players have really enjoyed it. It is fast to play if you already know 5th edition D&D. I bounce back and forth between D&D 5th and Esper having a lot of fun with both of them!!
I've played a number of sessions of Esper Genesis, I like the game and was thinking the same thing as you. I looked and no one had shared the homebrew, so it probably isn't likely to be found on the shared homebrew. I think it would be quite the task to do it all on your own. would love to see it on DnD Beyond, and wonder why they don't publish non-WOTC material. There is probably some sort of non-compete which eliminates that possibility at the moment.
If we ARE able to share the homebrew of the classes, races, feats, and spells it would be helpful to those of us who are playing EG.
ooooh man! Add this on D&D beyond!
Yes! This must be adressed!
Probably won’t happen...at least not in the way you think. Alligator Alley is not part of WotC, so it wouldn’t be contractually covered under D&D Beyond’s licensing. And AA is small enough that DDB wouldn’t splinter the site have an EG section.
But what COULD happen is IF DDB allowed us to create full classes in the home brew section as opposed to just subclasses ... then we could add it in ourselves.
“But the Bloodhunter was added!” Yeah, but that’s still D&D
Yes they should let us build class.
Yea unfortunately even the roll20 module for Esper Genesis isn't 5e compendium compatible, so it is considered a different "system" despite using the 5e ruleset for a foundation. It has its own character sheet with unique skills and whatnot.
Here is the fb page for the setting for those who are interested.
https://www.facebook.com/groups/espergenesis